You are using the web browser we don't support. Please upgrade or use a different browser to improve your experience.
"icon arrow top"

find jobs

Advanced search
go

Sound Designer jobs in Seattle

Sound Designer

Sound Designer The work of a sound designer in the video game development industry is not dissimilar to that of film and television or live production. Both are charged with establishing the overall aural aesthetic of the product, but the game sound designer does not work from a single established script; rather they create an auditory world that changes, evolves, and is manipulated through the player’s experience.

Seattle

Seattle, Washington, United States of America Seattle is a seaport city on the west coast of the United States. It is the seat of King County, Washington. With an estimated 725,000 residents as of 2018, Seattle is the largest city in both the state of Washington and the Pacific Northwest region of North America. Seattle is home to the famous Space Needle, which formed part of the game Infamous Second Son from Seattle game developer Sucker Punch Productions. In fact, many major video game companies have their headquarters in Seattle including Microsoft, Nintendo of America and Valve. Seattle is also the birthplace of rock musician Jimi Hendrix, as well as the origin of the bands Nirvana, Pearl Jam, Soundgarden, Alice in Chains, Foo Fighters and the alternative rock movement grunge.


Sound Designer jobs in Seattle

View more jobs
  • Tech Lead Research Scientist, Physical AI Infra

    Seattle, United StatesNo salary specifiedByteDance Programming

    The Infra-Compute division builds large-scale, highly available cloud and AI infrastructure that powers our public cloud offerings and internal products. Our US team develops technologies across AI training, inference, and agent infrastruct...

    Posted - 26 Sep 2026

  • Tech Lead Engineer, Physical AI Infra

    Seattle, United StatesNo salary specifiedByteDance Programming

    The Infra-Compute division builds large-scale, highly available cloud and AI infrastructure that powers our public cloud offerings and internal products. Our US team develops technologies across AI training, inference, and agent infrastruct...

    Posted - 26 Sep 2026

  • Student Researcher - (Seed Model - AI Foundation Model Infrastructure) - 2027 Start (PhD)

    Seattle, United StatesNo salary specifiedByteDance Programming

    About the team The Seed Infrastructures team oversees the distributed training, reinforcement learning framework, high-performance inference, and heterogeneous hardware compilation technologies for AI foundation models. Responsibilities - C...

    Posted - 04 Sep 2026

  • Research Intern (AI Infra Compute) - 2027 Start (PhD)

    Seattle, United StatesNo salary specifiedByteDance Programming

    About the team: Compute division focuses on building large-scale and highly available cloud infrastructure, which supports both public cloud products (like VolcEngine ECS service) and the internal products. Compute-US team focuses on the de...

    Posted - 27 Sep 2026

  • Student Researcher - (Seed Model - AI Foundation Model Infrastructure) - 2027 Start

    Seattle, United StatesNo salary specifiedByteDance Programming

    About the team The Seed Infrastructures team oversees the distributed training, reinforcement learning framework, high-performance inference, and heterogeneous hardware compilation technologies for AI foundation models. Responsibilities - C...

    Posted - 30 Sep 2026

  • Research Engineer Graduate (Seed Model - AI Foundation Model Infrastructure) - 2027 Start (PhD) Expired

    Seattle, United StatesNo salary specifiedByteDance Programming

    About the team The Seed Infrastructures team oversees the distributed training, reinforcement learning framework, high-performance inference, and heterogeneous hardware compilation technologies for AI foundation models. Responsibilities - D...

    Posted - 19 Aug 2026

  • PC Publishing & PR Manager - Games

    Seattle, United StatesNo salary specifiedByteDance Marketing

    About the Team ONE Studio, with teams in Shenzhen, Beijing, and Shanghai, oversees the distribution and long-term operation of ByteDance's self-developed and licensed games in China and abroad. Our portfolio includes titles such as MARVEL S...

    Posted - 01 Sep 2026

  • Software Development Engineer, Virtual Network

    Seattle, United StatesNo salary specifiedByteDance Programming

    About the team ByteDance Networking brings together innovative ideas and technologies from network architecture, software defined networking (SDN), network virtualization, switch software and hardware co-design, and high-speed networking, t...

    Posted - 04 Sep 2026

  • Software Engineer Intern (AI Infra Compute) - 2027 Summer

    Seattle, United StatesNo salary specifiedByteDance Programming

    About the team: Compute division focuses on building large-scale and highly available cloud infrastructure, which supports both public cloud products (like VolcEngine ECS service) and the internal products. Compute-US team focuses on the de...

    Posted - 04 Sep 2026

  • Research Scientist, Intelligent Editing (Multimodality)

    Seattle, United StatesNo salary specifiedByteDance Programming

    About the team The Intelligent Creation Team is the AI, special effects, and audio-video creation technology team, responsible for the core technology and business development. It covers a variety of technical fields, including deep learnin...

    Posted - 04 Sep 2026