Physics Programmer A game's physics programmer is dedicated to developing the physics a game will employ. Typically, a game will only simulate a few aspects of real-world physics. For example, a space game may need simulated gravity, but would not have any need for simulating water viscosity. Based on system designs, computing power, and the restrictions of the game engine, physics programmers write the code that governs the natural laws of a video game. The physics engine is intended to simulate effects like gravity in the virtual environment, but this is only an approximation of what we experience in the real world. A number of physics elements must be worked into the virtual world, depending on the style and demands of the game. The programmer is tasked with implementing code for collision detection, the effect produced in games when two objects interact—for instance, two cars locking bumpers, or a character’s ability to pick up a weapon. In addition, the physics programmer writes code for particle systems that control explosions, moving water, smoke, and snow.
Toyko, Japan Tokyo is one of the 47 prefectures of Japan and has been the capital since 1869. The Greater Tokyo Area is the most populous metropolitan area in the world. It is the seat of the Emperor of Japan, the Japanese government and the National Diet. Tokyo is in the Kantō region on the southeastern side of the main island Honshu and includes the Izu Islands and Ogasawara Islands. Tokyo was formerly named Edo when Shōgun Tokugawa Ieyasu made the city as his headquarters in 1603. It became the capital after Emperor Meiji moved his seat to the city from Kyoto in 1868; at that time Edo was renamed Tokyo. Tokyo is a mega-metropolis of dizzying contradictions, both familiar and foreign. It has neon, skyscrapers, salaryman crowds, packed trains, cutting-edge architecture and futuristic technology. But it also has ancient shrines, plant-covered wooden houses, cycling grannies, old-school sweet shops and village-like lanes. Toyko is the home of giants of the games industry such as Square Enix, SEGA, Konami and Bandai Namco
ゲームプレイプログラマー•Gameplay Programmer/Team ASOBI
Tokyo, JapanNo salary specifiedSony Interactive Entertainment Programming
Why PlayStation?PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStationreg...
Posted - 07 Oct 2026
Tokyo, JapanNo salary specifiedKeywords Studios Australia Programming
About Wizcorp 🦄🇯🇵🎮Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. We are a cross-cultural team of passionate individuals working together toward one goal: bringing back magic to game d...
Posted - 01 Sep 2026
Tokyo, JapanNo salary specifiedKeywords Studios Australia Programming
About Wizcorp 🦄🇯🇵🎮Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. We are a cross-cultural team of passionate individuals working together toward one goal: bringing back magic to game d...
Posted - 15 Sep 2026
Tokyo, JapanNo salary specifiedKeywords Studios Australia Programming
About Wizcorp 🦄🇯🇵🎮Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. We are a cross-cultural team of passionate individuals working together toward one goal: bringing back magic to game d...
Posted - 01 Sep 2026
ゲームプレイプログラマー [ミッドキャリア]•Gameplay Programmer [Mid-career] /Team ASOBI
Tokyo, JapanNo salary specifiedSony Interactive Entertainment Programming
Why PlayStation?PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStationreg...
Posted - 07 Oct 2026
Game Programmer - Japan & Global Game Development
Tokyo, JapanNo salary specifiedKeywords Studios Australia Programming
■ About Keywords StudiosKeywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game life...
Posted - 29 Sep 2026
Tokyo, JapanNo salary specifiedTencent Programming
LIGHTSPEED STUDIOS は,物語性の高いストーリー,没入感のあるゲームプレイ,最先端のテクノロジーを駆使し,ゲーム開発をアートとサイエンスの融合として追求し続けています。世界中のプレイヤー,そしてあらゆるデバイスに次世代のゲームエクスペリエンスを提供することを使命としています。LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game ...
Posted - 12 Oct 2026
Tokyo, JapanNo salary specifiedVirtuos Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 15 Sep 2026
Tokyo, JapanNo salary specifiedCounterPunch, A Virtuos Studio Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 20 Sep 2026